![]() ![]() There is also a set of 12 more specialised readymade node materials, including car paint. The release also introduces a new Uber Material: a standard base material created using the new nodal framework that can quickly be modified to mimic a range of common real-world materials.Īs well as bump, normal and displacement channels, the Uber Material supports opacity, transparency and emissivity, and has three reflection modes, making it possible to recreate metals, plastics and glass. Materials can be created by wiring together a set of over 140 nodes within a dedicated new Node Editor, although you can still use the existing Material Editor and have Cinema 4D build the node network for you. The longest-awaited change in Cinema 4D R20 is undoubtedly the new node-based material system, C4D being by some way the last of the major 3D applications to add support for a node-based workflow. ![]() New node-based material system and Uber Material The release, which is being demoed at Siggraph 2018, also extends Radeon ProRender, Cinema 4D’s built-in GPU-based render engine, adding support for motion blur, subsurface scattering and multi-pass rendering. Maxon has unveiled Cinema 4D R20, the new version of its modelling, animation and rendering software, adding a node-based material system, volumetric modelling, and a powerful new MoGraph Fields system. Scroll down for news of the commercial release. Posted by Jim Thacker Maxon ships Cinema 4D R20
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